Case studies

Creative abundance,one room at a time.

Elders and teens. Young men meeting AI for the first time. Students who communicate in new ways. Leaders, dads and their kids. When everyone gets a way in, people connect, lift each other up and create something they're proud of. Every story here is a step toward that world.

  • 8case studies
  • 6,600+people reached across these programs, by our estimates
  • Allages and abilities, with no drawing or writing needed

Students in a school gym holding their printed comic books above their heads
AI, creativity and careers

Batavia Elementary

A whole school explored how AI shows up in today's world, and twelve student stories became printed comics.

  • 200+ students explored how AI is used in today's world
  • 12 student stories went from ideas to printed comics
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Youth and elders working together around a library table ~3,260 people reached
Intergenerational storytelling

Clarissa Street Legacy

Youth and elders turned the history of a legendary Rochester street into five original comic books, then gave them back to the community.

  • 9 participants: 5 youth and 4 adults
  • 9 of 9 attended at least six of eight sessions
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A room full of young men and adults seated for a Talented 10th session ~275 people reached
AI and creative literacy for young men

The Talented 10th

Over six months, 21 young men went from never having used AI to directing it to tell their own stories, build their own brands and picture their own careers.

  • 21 young men, ages 14 to 18
  • 18 of 21 (86%) attended at least six of seven sessions
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Youth-serving leaders working at tables during the EnCompass workshop ~270 people reached
Communication and team development

EnCompass Leadership

Twelve youth-serving leaders used characters and storytelling to see their own communication styles, and took that back to their teams.

  • 12 youth-serving leaders completed the full two-hour workshop
  • 12 of 12 took part in a reflection activity
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Young participants and staff holding up boxes with their new laptops ~175 people reached
Digital access that goes home

Devices and the Cooley Comics app

Creating shouldn't stop when the session ends. Library laptops and our web app let participants keep going at home.

  • 12 laptops provided directly to participants by the Central Library
  • 48 workshop accounts created on the Cooley Comics web app
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Students creating at computers in the library's Digital Media Lab ~1,038 people reached
Special needs inclusion

NYSAA and the Library Digital Media Lab

Fourteen students with special needs told their stories in their own way, at their own pace, and every one of them finished a storyboard.

  • 14 students completed the full three-session series
  • 14 of 14 completed storyboards
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Character sheet from the workshop: Zenith, a flame-wreathed figure shown from three angles ~570 people reached
Two schools, one shared world

Multi-School Universe Building

Thirty-three students from two middle schools that rarely meet built one shared universe in 90 minutes.

  • 33 students from two schools attended the full 90-minute workshop
  • 29 of 33 created a character concept
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Families gathered around tables and a screen at the School 33 Dads and Donuts event ~1,100 people reached
A Workshop 1.0 family event

School 33 Dads and Donuts

We planned for 100 to 120 people. 127 dads and role models showed up, each with at least one child, to create together.

  • 127 adults attended, each bringing at least one child
  • 65 families completed character and story activities
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Your community could be the next story

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